Module minecraft_json::minecraft::common [−][src]
Expand description
Common data types for use in Minecraft JSON.
Structs
| Vector3d | A 3D vector, for positions, velocities, etc. |
Enums
| Either | Union of two JSON deserializable objects. |
| NumberProvider | Loot tables use number providers in some places that accept an int or float. They can either be defined as a constant value or as an object. |
| PlainValue | Plain values for use in block states or fluid states. |
| Ranged2 | Ranged values for use in conditions, with possibly different types for exact and ranged values. |
| ScoreboardName | Scoreboard name provider. |
| ScoreboardSelector | Scoreboard name provider. |
Type Definitions
| NumberProviderValue | Constant number provider as raw number or JSON object. |
| Ranged | Ranged values for use in conditions. |
| ScoreboardNameProvider | Scoreboard name provider. |